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Bayonetta 2 Review

In the battle between angels and demons, Bayonetta always wins

Bayonetta 2 Boss Battle

The announcement of Bayonetta 2 struck many as a surprise; after all, it had hardly been the seller that Sega wanted it to be. However, the news that this title would be published by Nintendo, and exclusive to the Wii U, caused some pockets of the internet to explode with rage, claiming it would be incredibly detrimental to the quality of Platinum’s vision. Well, as I’m sure it comes as no surprise that Bayonetta 2 is as fantastic – if not more fantastic – than the Umbran Witch’s first outing on PS3 and Xbox 360.

Under Nintendo’s watch Bayonetta is as feisty, sexualised, and brutal as she’s ever been. Sporting a new short and choppy haircut, the ludicrous cutscenes and over the top British accent still remain, and her foul mouth certainly hasn’t gone missing. This is Bayonetta in every way you know; except this time things feel even better than before.

Perhaps it’s because Yusuke Hashimoto stood in the directing role instead of Hidiki Kamiya – who took on a supervisory position this time around – but things definitely seem to flow far better than before. Don’t get me wrong, I still have little idea as to why I’m fighting angels and demons in Purgatorio, quite how I ended up fighting inside the belly of a skull-faced stingray, and what’s going on in regards to rescuing Bayonetta’s witchy friend Jeanne from the gates of hell.

But that doesn’t matter. Story isn’t really the main attraction in Bayonetta, it’s b-movie quality is glorious to see unfold, but it’s all largely forgettable stuff. Instead it’s really all about the combat and gameplay experience, and – quite honestly – it does not disappoint.

Combos still feel as fierce as ever, dishing out damage and style in equal measures. A flurry of punches feels as amazing to pull off as a complex combo that sees you thrusting enemies into the air and dodging incoming attacks. Platinum Games is fantastic at making you feel as badass as Bayonetta acts.

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You’ll be cartwheeling around a whole manner of fantastical foes, landing heavy-hitting combos and making the most of your Umbran Climax’s that dish out more damage through powerful Wicked Weave abilities. Torture attacks still appear, allowing you to kill weak foes in one hit through a whole manner of absurd magical torture devices.

It may sound rather uncouth, but that’s really what Bayonetta is all about. While she may pull it all off with a cool and calm appearance, never losing her stance as a hypersexual lady, it all works so perfectly because every situation is so thoroughly absurd. It’s even more important to note that everything Platinum does is with tongue so firmly in cheek.

Even the extra power the Wii U can churn out hasn’t tempted Platinum to stray far from what made the original so great. Freeze-frame cutscenes with dialogue over the top still remain, and there’s still that odd boxy charm to backgrounds and worlds.

That isn’t to say this is an ugly game, or that the Wii U can’t handle what Platinum want to throw at it, this is fantastic. Gameplay is as smooth as ever, you can flood the screen with enemies and the action doesn’t slow an inch. Bosses are as towering as always with impeccable detail, and nothing beats seeing your foes bloodied to a pump when you pound them into submission.

Nintendo hasn’t scaled back on the violence front, if anything it’s scaled it up. Blood is everywhere, and Bayonetta’s cries of “fuck off” can be heard in the midst of battle rather frequently too. Nintendo has realised the Wii U market is firmly in the realm of the avid gamer, and Bayonetta 2 is an attempt to capture that audience in a post-Wii market.

It’s hard to imagine that many will go out and snap up a Wii U purely for Bayonetta 2, and I’m sure Nintendo knows that. But it’s another title under its belt to prove naysayers wrong. The addition of Nintendo-themed costumes and Wicked Weaves helps hammer the point home for Nintendo fans, but what Platinum Games, Sega and Nintendo have crafted together is quite possibly the finest entry into any third-person action game ever.

TheGamersHub Score
Reviewer: Vaughn.H
+ Pros

+ Platinum hasn’t made any compromises

+ Combat feels better than ever

+ It’s not lost a single ounce of its charm

- Cons

- The plot wasn’t overly strong

- That’s about it

- Yeah, really, that’s it

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