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Game of the Year 2014: Best Surprise

staff picks vaughn (1)

The Game of the Year train has arrived at Best Surprise Central! That’s my way of saying that we’re about to reveal the winner of 2014’s Best Surprise award. (Honestly, I wish I hadn’t committed to this locomotive metaphor. Oh well.)

And the winner is…

Plants vs. Zombies: Garden Warfare

The stage was set. A budget console release of a third-person shooter spin-off of a hugely popular tower defence game. There was no way that Plants vs. Zombies: Garden Warfare could be good – until it was.

It’s only fair to mention that the expected microtransactional hooks, missing at launch, have finally found their way into the game. But still, Garden Warfare delivers a variety of enjoyable classes, ridiculous weapons and power-ups, and a suitable mixture of maps and modes.

Also, the shooty bits control well. In fact, Garden Warfare finds a great balance between its gunplay, the heavier artillery, and the game’s special moves – resulting in a very approachable yet oddly deep and challenging shooter.

Setting a shootout in brightly lit cartoon environments makes for a nice change of pace, too. Also, you can play as a cactus.

See:

pvz cactus

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