Platforms
Editorials
Game of the Year 2014: Most Broken

dan staff banner (1)

At last we arrive at the inescapable low point of our Game of the Year celebrations. The fug of negativity has been lingering, but now it’s time that it was dispelled as we reveal our winner of 2014’s Most Broken award.

And the winner is…

Assassin’s Creed: Unity 

Let’s quickly address this room’s particular elephant, shall we? Shuffle your feet awkwardly Halo: The Master Chief Collection. You are an online game that still doesn’t have fully functional online play – months, yes months, after launch. For shame.

But to dwell on Halo’s surprising crapness would be to ignore the absolutely staggering contribution made to wonky video games by Unity developer Ubisoft Montreal.

Here’s a little insight for you: I pretty much had the casting vote on this one – and my personal choice was Halo; but I ended up voting for Assassin’s Creed Unity in no small part because Ubisoft deserves this award more than anyone else.

In a year that included Watch Dogs, Unity, Rogue and The Crew, it’s fair to say that Ubisoft didn’t quite fulfil the potential of its stable of properties. Yes, South Park; yes, Valiant Hearts; yes, Far Cry 4 – but this year should still have been bigger and better.

And in a less than perfect year, Assassin’s Creed Unity was an unwanted beacon of mediocrity.

It wasn’t just that Unity failed to improve upon last year’s excellent Assassin’s Creed IV: Black Flag. It wasn’t just the mixed critical reception. It was the staggering list of bugs and glitches that emerged upon the game’s launch.

These included: frame rate issues, co-op matchmaking issues, corrupted saves or lost progress, blocked progress past certain points if trying to play before the game downloaded fully, graphical bugs and collision issues, start-up issues on PC, crashes on PS4 requiring restart in offline mode, and others.

Granted, many of these problems have been fixed; but taking people’s money and expecting them to just deal with the issues for a while was pretty bad form.

So congrats, Ubisoft Montreal, way to go.

Behold, the most infamous screen grab of the year:

ACU face

 

No Comments to “ Game of the Year 2014: Most Broken ”

x
x
x